A sporting club establish in 1982, that field netball teams. Local juniors competitions from netters (beginners), Under 11, Under 13, Under 15 and Under 17 teams. Senior teams are also fielded.
Postal Address:
P.O. Box 1216,
Lalor VIC 3075.
General details about Participation
We are a Saturday morning junior netball competition, the fields sections from 8-10s through to 19&Under. Our teams and clubs train throughout the week, normally for 1hour (or 1.5hours) between 4 and 7pm.
various costs include:
team registration for a season is $60
weekly game fees for a team is $55
netball Victoria insurance for a player (calendar year) is $58 juniors
weekly team training session for half a court is $27
Umpires
ALL teams be aware, some games will be umpired by approved Trainee Umpires. These umpires will be supervised.
Competition Venue
Bundoora Netball & Sports Centre, McKimmies Rd, Bundoora 3083
Melway Ref 9K7 - Click Here for map
In order to reduce movement of players from one team to another, especially in relation to representative players, this policy has been formulated. Over many years there has been an increased number of players who play together in the representative teams that are now congregating into 1-2 domestic teams in a given age group section. This upsets social groups and creates large skill gaps in an age group section. The following is specified for this BYLAW:
• Policy is for a TEAM in the current YEAR (include both seasons, i.e. Autumn and Spring)
• Each CURRENT representative player’s in a team is worth 2 points.
• Each player who were a representative player in the PREVIOUS 2 seasons (year) are worth 1 point.
• A team CANNOT include a NEW player on their team that has more than 7 points.
• If players ALREADY in a team become representative players which mean great that 7 points, that is OK. This rule is only related to players that are NEW or MOVING from another team.
• A representative player includes players from any association representative teams, i.e. PV COMETS, BANYULE, DC FORCE, etc... The definition of a representative player is as defined by Netball Victoria: “A representative player is classified as a player selected to represent their association/region as part of the Netball Victoria pathway (ie. Association Championships and/or State Titles).”
Example for 2018 teams:
Team A – has 8 players; Mary, Jane, Betty, Lauren, Emily, Emma, Isabella, & Taylah
Team B – has 6 players; Jacinta, Madeline, Sarah, Lisa, Bernadette, Elsie
Current Team representative players:
Team B are a bunch of girls who all have played representative level netball in the last 2 years. Jacinta, Sarah and Lisa are in the team in 2018, the others played in 2017 but are not continuing.
Team_A has only 1 players in the representative teams in 2018, Jane.
Scenario1:
Jane wants to move to Team_B; Based on the proposed rule above, Jane can not move because Team_B because the team currently has 8points PLUS 2points for Jane will give them a total of 10, greater than the 7. Players from Team B can move to Team_A, because Team_A only has a total of 2 points, in line with keeping team total to 7points maximum.
Scenario2:
Players (Mary, Lauren and Emma) from Team_A trial for representative team and get into the team for 2018. The team total is now 8 (includes Jane), which is above the allowed 7. This is OK, because no player MOVEMENT has occurred. This will now stop other representative players being able to MOVE to Team_A
Scenario3:
Players (Mary and Emma) from Team_A trial for representative team and get into the team for 2018. The team total is now 6 (includes Jane), which is below the allowed 7maximum. The team could accept one player MOVEMENT from Team_B from either Madeline, Bernadette or Elsie (worth only 1 point because were representative players from 2017), which would give the team a points total of 7, which is the threshold for player movement between domestic teams.
Click Here to see By Laws (pdf)
"Player who swear will be sent off the court for two (2) minutes." This is a junior competition and this language will not be tolerated.
MERCY RULE
At the Committee meeting on the 14th February, 2015 it was agreed that Plenty Valley Netball Association would apply the Mercy Rule in the 8-10 & Under Competition 10 goals and 11 and Under 10 goals.
It is noted that both these age groups are NO FINALS. This may keep the teams that perform better to keep “playing/trying” and the learning (less skilled) teams a chance to score a few goals.
Once the 10 goal handicap is reached the team who has not scored will get the centre pass and continue to have the centre pass until the end of that quarter till the margin has been reduced.
And if at the end of the quarter it is still a gap of 10 goals the team with the least score by 10 goals will continue to have the centre pass until the end of that quarter. This shall continue from quarter to quarter until the gap in score is less than 10 goals.
This will be monitored by both scorers and umpires during the game.
Codes of Conduct
Codes of conduct have been based on the Netball Victoria recommended wording.
Parent/Guardian - During the match, parents/spectators MUST not criticise umpires or their decisions, use offensive, insulting or abusive language and/or gestures, encourage foul play. The umpire may caution/official warning, or if the behaviour continues order the person's removed from the playing enclosure.
Insurance
Plenty Valley is affiliated with Netball Victoria, so its compulsory that every player takes out VNA Insurance and Registration. This must be paid at the first match the team plays.
Insurance Fees:
Senior
$78 (GST Included)
18 years and over
Junior
$58 (GST Included)
17 & under as at 31st December
NetSetGo!
$68 (GST Included)
11 & under as at 31 December
Disabled
$58 (GST Included)
Off the Court
$46 (GST Included)
All insurances should be paid at first game, if any player is found to be playing without VNA insurance (from round 3) there will be a forfeit of 4 points and 10 goals to the opposing side.
Court Fees per team must be paid before each match to the court supervisor.
Requirements prior to play
All teams to pay court fees before taking the court, $52 per team. This is the captain and coaches responsibility.
All teams to have own ball and bibs.
All teams to have nails cut short and jewellery removed.
Captains to make sure that the toss has taken place and a decision has been made of which team has which end.
No team is permitted to take the court with less than 5 players.
All players to be listed on the score sheet whether they are interchange or not. Any late player must be add to the score sheet.
No show players to be deleted from score sheet.
Each team to have a competent scorer seated together along the sidelines. Games will not commence until the scorers are seated together. If this is not done no team is able to dispute the score.
Starting Time
Matches will commence at the time stated on the fixture.
All matches will be timed from one control bell.
All matches will be 4 x 10 minute quarters, with a straight change over at 1/4 and 3/4, and a 3 minute break at 1/2 time.
If teams are late on the court, after 1 minute of commencement time a goal will be scored for every further minute until a 10 minute has occurred and then the game will be declared a walkover.
Late players can come on the court only after a goal has been scored by either team and after notifying the umpire.
Walkovers
Walkovers are not permitted and incur a fine of both team fees. The opposing team gains 4 points and 10 goals. Teams unable to attend a game please notify the committee in writing at least 2 weeks in advance. A forfeit of 4 points and 10 goals will be applied as well as paying the other teams court fees.
Subsititutions
11/U Only In any one game each team may make an unlimited number of substitutions. No more that 12 players from each team can take part in the game. A player who has previously been substituted may return to the game at a later stage. Substitutions can take place during an interval, in event of injury or illness, or in the event of a stoppage for any other reason. 13/U, 15/U & 17/U Only 3 substitutions are permitted per game. The substitution of players is allowed only after each quarter or in case of injury or illness. Umpires and opposing teams must be notified of all substitutions.
Each team is permitted 12 players on score sheet as team.
Any contribution to newsletter should be forwarded onto a committee members. Player and Team Milestones are welcome.
Injury/Blood rule
No player is allowed to continue to play if bleeding or blood on their uniform. The player must either leave the court immediately or be taken to the side of the court and covering/bandaid applied to wound or, removal of blood stained clothing. A player may return to the position in which she was playing. Upon entering the court notification to the umpire is not necessary.
Time off will not be allowed for injuries, however the rules pertaining to injuries will be applied in finals.
Annual General Meeting Team Requirement
All teams are to have one (1) representatives at the AGM meeting otherwise premiership points will be lost. Date time and venue will be notified widely before the event.
Ladder
A team will receive 4 points for each win, 2 points for a draw and 0 points for a loss.
If a team has a bye then it records 1 win (hence 4 points) and 10 pts for with 0 pts against.
For the teams playing another team in a different section, botht teams will be awarded the point (scratch match game), but umpiring votes count towards end of season B&F.
Boys
Boys are permitted to play till they are 19 years of age with some restrictions.
11&U sections there can have up to 7 boys playing on the court for a team.
13&U and 15&U only 3 boys can take the court for a team and they must be in different thirds of the court. Eg. 1 in goal third, 1 in defence and 1 in the centre third.
17&U and 19&U only 1 boy can take the court for a team.
Uniform
After the 3rd week of the season, all teams are expected to be in full uniform, otherwise a fine of 50cents for each player out of uniform will be imposed. The official uniform of the association is:- Tee shirts with or without sleeves, netball skirt with matching underwear or body suit in team colours are permitted. NO GLOVES, STUDS, OR DANGEROUS HAIR DECORATIONS WILL BE PERMITTED and all fingernails must be kept short but if they are too long they must be correctly taped with ELASTOPLAST. No band-aids or white tape will be allowed. All teams must provide their own elastoplast.
Mixed Open Competition Dress Regulations:
Teams do not need to register their playing uniform, bibs must be of the same colour.
ii. Players may wear shorts (with NO pockets) that are of an above-knee length.
iii. Compression tights of any length may be worn by players but male players must wear compression tights underneath their playing shorts.
iv. Playing tops must have a wide shoulder strap (No Shoe-string straps or gym singlets are to be worn).
Tracksuit pants may be worn but not in finals.
Junior as a Senior emergency
A PLAYER MAY PLAY AS AN EMERGENCY IN ONE SENIOR SIDE ONLY BUT ONCE THEY HAVE PLAYED 3 MATCHES IN THAT TEAM THEY CANNOT GO BACK TO JUNIOR SIDE.
Clarification
13 and Under players are permitted to play 2 games only with one 15 and Under team as an emergency.
11 and Under players are permitted to play 2 games only with one 13 and Under team as an emergency.
If any teams require players to make a game (do not have 5 players) and players from the SAME section are asked to play and do so, it is FUN and considered a scratch match.
Both teams pay the game fee, and the team who had sufficient players & agreed to the scratch match score 4 points and 10 goals (rule pertaining to a walkover).
If the team who has sufficient players decide not to play a scratch match will be awarded 4 points & other team MUST pay a walkover fee of $90.
Eligibility for finals
Each player must play at least 3 games before they can play in the finals. They must have played one of these games before the last 4 games.
Each position has a main role to play:
GS - To score goals and to work in and around the circle with the GA
GA - To feed and work with GS and to score goals
WA - To feed the circle players giving them shooting opportunities
C - To take the Centre Pass and to link the defence and the attack
WD - To look for interceptions and to prevent the WA from feeding the circle
GD - To win the ball and reduce the effectiveness of the GA
GK - To work with the GD and to prevent the GS from scoring goals
RULES SUMMARY
COURT AREAS
Offside: Player moving out of own area, with or without ball (on a line counts as within either area)
Over a Third: Ball may not be thrown over two transverse lines without being touched
Out of Court: Ball is out of court when it contacts anything outside the court area (not the goalpost). The ball is returned into play by a Throw-In taken from a point outside the line where the ball left the court. The player stands with foot close to the line, and the ball must be thrown onto the court within three seconds.